Camera control
- The left mouse button is used for rotating the camera, moving, and editing elements.
- The mouse scroll allows you to zoom in and out with the camera.
- The right mouse button is used for moving the camera around the scene.
There are also several view options:
X – Side view. Pressing the "X" key toggles between opposite angles.
Y – Top view. Pressing the second "Y" key switches to the bottom view.
Z – Front view. Pressing the "Z" key shows the object from the front, but from a different angle.
The "3D" buttons allow you to switch between projections:
- Perspective
- Orthogonal
You can also hide fasteners, adjust the transparency of elements, and toggle wireframe mode and lighting.
2024-11-27