Camera control

  • The left mouse button is used for rotating the camera, moving, and editing elements.
  • The mouse scroll allows you to zoom in and out with the camera.
  • The right mouse button is used for moving the camera around the scene.


There are also several view options:

X – Side view. Pressing the "X" key toggles between opposite angles.

Y – Top view. Pressing the second "Y" key switches to the bottom view.

Z – Front view. Pressing the "Z" key shows the object from the front, but from a different angle.

The "3D" buttons allow you to switch between projections:

  • Perspective
  • Orthogonal

You can also hide fasteners, adjust the transparency of elements, and toggle wireframe mode and lighting.


                


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